Do you also have Gaming Disorder?
Well, here in this context we are not talking about outdoor games rather we are talking about the addiction people have of various video games.
The World Health Organization is considering adding “gaming disorder” to the list of mental health conditions in its next update of the International Classification of Diseases (ICD).
The 11th version of the ICD is not yet set, but maybe this time Gaming Disorder would be added to the list. Because day by day it has become kind of addictive behavior.
Specifically, the draft’s language states that gaming behavior could be a disorder if it meets three characteristics:
1. If a person loses control over their gaming habits.
2. If they start to prioritize gaming over many other interests or activities.
3. If they continue playing despite clear negative consequences.
This would add gaming to a list of other behaviors that can become problematic if people lose control over them, including gambling and disorders related to the use of substances like alcohol, marijuana, caffeine, or nicotine.
Overview of Gaming Disorder
Well, Gaming covers any activity from playing two Dots on your iPhone to sitting down in front of a custom-built gaming PC for hours.
Putting that category of activities on the list would give doctors and mental health professionals a way to officially diagnose someone with the condition. But that doesn’t mean to consider every game as an addiction. It only if the behavior is severe enough “to result in significant impairment in personal, family, social, educational, occupational or other important areas of functioning,” according to the draft. In other words, it has to be intense enough to harm personal relationships or interfere with school or work or with your daily routine.
The psychology of Game!
The psychological community has been debating whether gaming is addictive enough to be described as a disorder for some time. So far, the American Psychiatric Association has declined to classify gaming addiction as a disorder but has said it requires further research.
Part of the problem is how to distinguish between simply spending a lot of time playing games and actual addictive behavior. For this scientists need to “establish a clear-cut distinction between someone who may use games excessively but non-problematically and someone who is experiencing significant impairment in their daily lives as a consequence of their excessive gaming,” a group of researchers from Nottingham Trent University in the UK wrote. Problematic gaming may also serve as a dysfunctional coping mechanism for some, according to the Nottingham Trent researchers. Someone who is struggling with depression or anxiety may turn to gaming or abuse substances like alcohol as a way to relieve those symptoms.